At the moment, the focus of the story fashion about black operatives and special. Operations in the Black Mesa complex. Hello dear friends! For a long time there was no news from our side. Someone who had exams, someone defended a diploma, etc., in general, we had little. But now when everything is already behind you can already begin to work hard on the next project. For whom it's not a secret our next modification will be Black Mesa: Black Ops, and immediately we want to note that this is not a remake of the remake of Half Life: Black Ops, that is, there will be new locations / levels and most importantly new models that we ourselves And we do.
At the moment we have big plans for this mod, our goal is to make it as high-quality and atmospheric, so stay tuned for news. Full version of the mod Black Ops. Version 1, from October 22, 2017. 1) Download the archive and uncompress it 2) File Gameinfo move in X: Steam steamapps common Black Mesa bms (replacement) 3) All other files to add here X: Steam steamapps common Black Mesa hl2 custom ATTENTION! Before installing the mod, make sure that the game should be clean.
In your game should not be: - Other modifications from a third-party developer - Miscellaneous Addition (Weapons, models, etc) Otherwise, the game will crash! Full version of the mod Black Ops. Version 0.9.1, from October 8, 2017 UPDATE VERSION 1.0.0 October 22, 2017 1) Download the archive and uncompress it 2) File Gameinfo move in X: Steam steamapps common Black Mesa bms (replacement) 3) All other files to add here X: Steam steamapps common Black Mesa hl2 custom ATTENTION! Before installing the mod, make sure that the game should be clean. In your game should not be: - Other modifications from a third-party developer - Miscellaneous Addition (Weapons, models, etc) Otherwise, the game will crash! Quick feedback on this build (tested on a fresh BMS install): - An automatic installer that finds BMS folder and especially backs up gameinfo.txt would be useful, that would avoid questions in the comments. I had a transparent box sticking out of the top left corner of my screen for some reason.
Sniper's scope is offset to the left, making aiming impossible. Shotgun viewmodel has scientist sleeves. 'Announcer under military command' announcement is repeated when standing on its trigger entity in map 4. Still in map 4, there is no texture on the ceiling of the closet in the security office near the cafeteria. NPCs can shoot you through the heavy truck in the last area in map 5.
Still in map 5, last fight can be skipped to the ending. I've posted feedback regarding the mod itself in the reviews.
It's promising but needs a whole lot of polish.